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Designing online environments for expert/novice collaboration: Wikis to support legitimate peripheral participation
Abstract Designing environments that can bring noviDesigning environments that can bring novices and experts together is not trivial. We explore how we can design environments where these collaborations happen in such a way that everyone benefits. We explore these questions in the context of one such environment. In this study, we used the Game Ontology Project (GOP), a wiki-enabled hierarchy of elements of gameplay used by game studies researchers, in a game design class. Students found that their participation was enjoyable and useful for learning. Also, there is evidence that they developed a deeper understanding of the medium of videogames. However, encouraging sustained participation was challenging because students tended to view the GOP as a static source, rather than a participatory and editable resource. Expert analysis of the students' contributions to the ontology found them to be useful and significant. We conclude with thoughts on the importance of these kinds of authentic environments in traditional learning.ntic environments in traditional learning.
Abstractsub Designing environments that can bring noviDesigning environments that can bring novices and experts together is not trivial. We explore how we can design environments where these collaborations happen in such a way that everyone benefits. We explore these questions in the context of one such environment. In this study, we used the Game Ontology Project (GOP), a wiki-enabled hierarchy of elements of gameplay used by game studies researchers, in a game design class. Students found that their participation was enjoyable and useful for learning. Also, there is evidence that they developed a deeper understanding of the medium of videogames. However, encouraging sustained participation was challenging because students tended to view the GOP as a static source, rather than a participatory and editable resource. Expert analysis of the students' contributions to the ontology found them to be useful and significant. We conclude with thoughts on the importance of these kinds of authentic environments in traditional learning.ntic environments in traditional learning.
Bibtextype article  +
Doi 10.1177/1354856510375141  +
Has author Zagal J.P. + , Amy Bruckman +
Has keyword Collaboration + , Game Ontology Project + , Games education + , Games literacy + , Legitimate peripheral participation + , Wiki +
Issn 13548565  +
Issue 4  +
Language English +
Number of citations by publication 0  +
Number of references by publication 0  +
Pages 451–470  +
Published in Convergence +
Title Designing online environments for expert/novice collaboration: Wikis to support legitimate peripheral participation +
Type journal article  +
Volume 16  +
Year 2010 +
Creation dateThis property is a special property in this wiki. 7 November 2014 12:47:37  +
Categories Publications without license parameter  + , Publications without remote mirror parameter  + , Publications without archive mirror parameter  + , Publications without paywall mirror parameter  + , Journal articles  + , Publications without references parameter  + , Publications  +
Modification dateThis property is a special property in this wiki. 7 November 2014 12:47:37  +
DateThis property is a special property in this wiki. 2010  +
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